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David SenraDavid Senra

High School Dropout to Multi-Billionaire: The Relentless Drive of Rafael Vivas

Rafael “Raf” Vivas is a founding team member of AppLovin, the digital advertising and marketing company led by Adam Foroughi, where he has worked since 2011 in roles spanning business development, eCommerce and growth marketing, and co-founded the game publisher Lion Studios. He started in performance marketing at 14 working for his older brother, dropped out of high school, and at 17 built his own mobile ad platform, where Adam was one of his customers. When Adam decided to build a competing ad network, he recruited Raf as his first business hire in 2011, and Raf's one condition was that he live in the office. Raf explains how a small, unfunded team beat VC-backed rivals by going all in on technology, why he started Lion Studios to beat one of AppLovin's own partners and grew it to over $250 million in revenue in two years, and why he walked away at 28 and came back after the IPO as the stock collapsed. He also shares why AppLovin is against delegation and keeps its team small, how his mentor Mark Rosner taught him that every detail matters, and the best advice he ever received. Show notes: https://www.davidsenra.com/episode/rafael-vivas Made possible by Ramp: ⁠https://ramp.com Deel: ⁠https://deel.com/senra AppLovin: ⁠https://applovin.com/senra David Senra X: https://x.com/davidsenra Instagram: https://www.instagram.com/davidsenra LinkedIn: https://www.linkedin.com/in/davidsenra Facebook: https://www.linkedin.com/company/senrashow Threads: https://www.threads.com/@davidsenra Spotify: https://spti.fi/TVrr557 Apple Podcasts: https://apple.co/4msoZtb Website: https://www.davidsenra.com Rafael Vivas X: https://x.com/rfvivas LinkedIn: https://www.linkedin.com/in/rafaelvivas Chapters 00:00:00 Kicked out of his house at 16 00:06:42 Starting his own ad platform at 17 00:09:58 “Don't be mad, but I'm going to compete with you” 00:11:06 His one condition: living in the office 00:15:40 Turned down by VCs while already profitable 00:21:00 Why he's against delegation 00:24:15 Two years of persistence to land one customer 00:30:42 Lion Studios: built to kill a Cheetah 00:38:41 Walking away from AppLovin at 28 00:44:13 The IPO that brought him back 00:45:44 The stock buyback that made $50 billion 01:01:01 The mentor who redlined the NDA 01:03:54 “Do you want to be Michael Jordan or Tiger Woods?” 01:05:46 The best advice he ever received: stay in the game

David SenrahostRafael Vivasguest
Nov 1, 20261h 6mWatch on YouTube ↗

CHAPTERS

  1. 0:02 – 1:26

    Dropped out of high school and got kicked out at 16 after obsessing over internet ads

    Rafael Vivas explains how his early fixation on delivering value and making money online made school feel pointless to him. Skipping classes to work around the clock led to his father telling him to move out, and he quickly arranged to live with a friend’s family.

    • •He says he had horrible grades, couldn’t pay attention, and didn’t care about what teachers were teaching
    • •Internet advertising and performance marketing became the thing he gravitated toward
    • •He describes working 24/7 and skipping school, triggering his father’s ultimatum to move out
    • •He negotiated living at a friend’s house by offering to employ the friend as an intern and help around the house
  2. 1:26 – 6:05

    Learning performance marketing at 14: brother’s internship, “value over titles,” and a gamer’s mindset

    Rafael describes starting online work around age 14 and seeing income potential that dwarfed what he associated with school outcomes. He traces how his brother’s company exposed him to the mechanics of online advertising and how video games shaped his merit-based view of business.

    • •He contrasts people making large daily profits in ads with a teacher’s annual salary to explain why school seemed low-upside
    • •He details interning for his brother and doing low-status tasks while learning how money is made online
    • •He connects video games to a merit-driven view of competition and business outcomes
    • •He argues titles and seniority don’t matter; delivering value does, and non-linear paths create more opportunity
  3. 6:05 – 7:20

    Building an ad platform at 17: getting banned, getting angry, and creating Appenda

    After being banned by an ad platform he considered competitive, Rafael decided to build his own network rather than rely on others. He describes proposing the idea at 17, getting engineering support from his brother, and starting a mobile ad platform called Appenda.

    • •He says a platform banned them for being competitive, which pushed him to build a rival
    • •He recalls going home angry and deciding they would “bury” the other company
    • •He told his brother he would leave to start an ad platform; his brother offered engineers instead
    • •He identifies Appenda as the early mobile ad platform they built
  4. 7:20 – 14:49

    Adam Foroughi decides to compete—then recruits Rafael to AppLovin

    Rafael recounts his early connection to Adam Foroughi through a leaderboard at his brother’s company and later becoming Adam’s account manager over AIM. Adam announced he was building a competing ad platform, but then persuaded Rafael not to join another startup and instead come work with him.

    • •Rafael says he knew Adam from a performance leaderboard and later talked with him frequently as his account manager
    • •He describes Adam announcing: “Don’t be mad, I’m building a competing ad platform,” and Rafael not being bothered
    • •Rafael was considering joining a friend’s Y Combinator mobile game company before Adam convinced him otherwise
    • •Rafael says he went to Palo Alto to meet the team out of respect for Adam’s intelligence and intensity
  5. 14:49 – 16:10

    One condition for joining: living in the office and out-hustling everyone

    Rafael says AppLovin was pre-revenue and chaotic when he joined, and he negotiated aggressively while insisting on living in the office. He frames the decision as a necessity to outwork better-funded competitors, and describes Adam helping build bunk beds inside the office.

    • •He says the business was pre-revenue with engineers trying multiple apps to find product-market fit
    • •During negotiation, he asked for major ownership and ultimately made living in the office his condition
    • •He explains the mindset as needing to “out-hustle everybody else” given no VC funding and an uphill battle
    • •He describes Adam and an engineer building bunk beds; another engineer refused to live there, but Rafael embraced it
  6. 16:10 – 17:49

    Turned down by VCs despite profitability: background and credibility gap

    Rafael describes competing against well-funded rivals while AppLovin was already profitable and growing quickly. He believes investors passed because the team’s background in performance marketing and arbitrage looked less credible than competitors with big-tech pedigrees.

    • •He says there were many well-funded companies backed by top-tier VCs, making the market look mature
    • •He notes Adam tried to raise money while the company was already profitable with strong margins
    • •He attributes VC rejection to their “untraditional story and background” versus founders from Google/Facebook/AdMob
    • •He portrays the fundraising experience as being offered a strong deal and still being turned down
  7. 17:49 – 19:21

    Winning without funding by going all-in on tech and measurable performance

    Rafael argues AppLovin’s edge came from prioritizing technology and serving decisions over pure sales motion. He says their rules and regression-based optimization allowed them to monetize better than competitors, enabling a simple pitch to publishers: more money, guaranteed.

    • •He says many competitors emphasized sales while their algorithms were weak or manually optimized
    • •He describes using rules and regression learning to decide what to serve, despite not having modern ML models then
    • •He claims AppLovin often monetized at roughly double the rate, changing publisher conversations
    • •He says they were willing to put performance guarantees in writing to overcome skepticism
  8. 19:21 – 24:15

    Inside AppLovin’s culture: extreme hands-on execution, opinionated performance, and anti-delegation

    Rafael describes a culture of being ‘always on’ and acting as an extension of customers’ teams rather than a passive service provider. He explains why he dislikes delegation, emphasizing leaders staying in the weeds, focusing on what matters, and keeping the work personally engaging.

    • •He says the company does the unglamorous work (campaign setup, creative ideas) to drive advertiser returns
    • •He acknowledges customers may find them arrogant, but frames it as being data-driven and opinionated toward outcomes
    • •He rejects delegation as a default leadership strategy, arguing leaders must be in the weeds to know what matters
    • •He compares not delegating key moments to not handing the controller to a friend at the final boss in a video game
  9. 24:15 – 30:12

    Persistence that delivers value: landing customers by staying useful, not noisy

    Rafael explains that persistence works when each touchpoint helps the customer improve, not when it’s spam. He tells a story of spending two years reaching a founder by repeatedly offering specific revenue and product improvement ideas until a partnership formed.

    • •He says constant emails with no value get you ignored or blocked
    • •He argues persistence should be paired with delivering actionable ideas and improvements
    • •He tells a two-year pursuit story where each outreach suggested concrete optimizations for revenue
    • •He emphasizes timing and staying “in their ear” with value until the customer is ready to engage
  10. 30:12 – 34:16

    Lion Studios: building a game publisher to stop dependence on a difficult partner

    Rafael describes how frustration with a major Asia-based partner led him to push AppLovin into game publishing to own more of the vertical and reduce dependency. He frames Lion Studios as explicitly designed to beat that partner and outlines how they scaled the publishing business quickly.

    • •He describes a partner that broke agreements and ‘squeezed’ them, creating major stress
    • •He says the strategy was to own the vertical: ad distribution plus content for better economics and advantage
    • •He recounts telling Adam he would either build a competitor externally or do it inside the company
    • •He explains the name Lion Studios as chosen because a lion can kill a cheetah, and says they grew it rapidly and profitably
  11. 34:16 – 38:37

    Hyper-casual grind and global hustle: why many of the best partners weren’t in the US

    Rafael explains the operational intensity of hyper-casual game publishing, including hit-driven economics and working across time zones. He says teams outside the US often had lower labor costs, higher output, and underdog urgency that he admired and wanted to help succeed.

    • •He describes hyper-casual as rep-heavy work where ‘marketability’ mattered a lot
    • •He suggests US labor costs and studio bloat made some American teams less competitive for this model
    • •He gives an example of a very small, financially constrained team achieving large results through relentless work
    • •He says their partners’ intensity pushed him to work harder and he enjoyed helping underestimated teams win
  12. 38:37 – 44:03

    Walking away at 28: burnout, family goals, and the emptiness of “retiring”

    After pushing intensely, Rafael realized the game publishing business no longer needed him day-to-day and he wanted to focus on starting a family. He describes leaving, moving to Miami during COVID, quickly feeling purposeless, and experimenting with projects that didn’t matter to him.

    • •He says he worked extreme hours for years and then recognized he was no longer mission-critical in the game publishing unit
    • •He frames stepping away as driven by wanting to build a family and become a father
    • •He recounts moving to Miami during COVID because it felt open and less depressing than San Francisco
    • •He says ‘retiring’ felt depressing and lonely, and he built products (including a dating-show project) without real connection to them
  13. 44:03 – 45:34

    The IPO pulls him back: purpose, flaws to fix, stock drop, and recommitting to the mission

    Rafael says he was still outside the company at the IPO, and the immediate stock drop plus visible issues made him feel called to return. He describes telling Adam he was back in and reconnecting his motivation to caring about the team and the company’s purpose.

    • •He confirms he was outside AppLovin when they rang the bell at the New York Stock Exchange
    • •He says the IPO day wasn’t celebratory because the stock dropped immediately
    • •He describes realizing the business needed him and that returning felt like his calling
    • •He contrasts his sabbatical work with the deeper motivation he felt at AppLovin: caring about the team and shared mission
  14. 45:34 – 1:00:53

    Stock crash, buybacks, and staying calm: focus on fundamentals, ROI thinking, and small teams

    Rafael explains why stock volatility doesn’t faze the team: they prioritize long-term fundamentals and customer results. He recounts the buyback decision during a steep decline, discusses frugality as ROI logic, and describes a culture that avoids bloat by keeping everyone a doer.

    • •He says revenue was rising while the stock fell, and the team focused on doing the ‘right things’ for the business
    • •He recounts Adam doubling down on buying back stock during the crash, with the team even considering taking the company private if it kept falling
    • •He attributes calmness partly to personal lifestyle simplicity and not having lifestyle creep
    • •He describes an internal preference for small teams, minimal management layers, ownership, automation, and focusing only on work that moves the needle
  15. 1:00:53 – 1:06:56

    Mentorship, detail obsession, and the core principle: “stay in the game”

    Rafael credits mentor Mark Rosner for teaching extreme diligence and attention to detail, including a formative story about renegotiating a deal even during personal stress. He closes by sharing that the best advice he received—originally from his brother—was to stay in the game, especially when it hurts.

    • •He introduces Mark Rosner as a mentor figure and describes him as intensely detail-oriented, even redlining an NDA during interviews
    • •He explains how Mark’s diligence shaped Rafael’s approach to contracts and precision in execution
    • •He tells a story where Mark challenged him after a small deal mistake and asked whether he wanted to be ‘Michael Jordan or Tiger Woods’
    • •He says the best advice he received was ‘staying in the game’ and interpreting pain as a sign of growth

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