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The Startup Trying to Make Space Launch 15x Cheaper | Longshot Space

What if you could throw things into space instead of launching them on rockets? Mike Grace, CEO and co-founder of Longshot Space, is building giant gas guns to do exactly that. In this episode of ODDS, we go inside Longshot's test facility and watch a projectile fire through its six inch accelerator. Mike tells us how he went from building PVC potato guns in his backyard to winning Air Force funding, why he pitched investors 60 times before it clicked, and why he'd call a multi-billion dollar defense exit a failure. If you're into space startups, hypersonic tech, or how deep tech founders raise money against the odds, this one is for you. ▀▀▀ 00:00 Throwing Things Into Space 01:27 Welcome to Longshot 02:54 Why Space Needs a Cargo Ship 03:49 Have "Everyone Else is Wrong" Mindset 05:36 Why We Really Use Rockets 07:10 Prepping Today's Test Fire 08:48 Inside the 6-Inch Accelerator 09:49 From Backyard Potato Gun to Air Force Funding 10:36 Why You Should Build a Bad Prototype First 11:33 The First 60 Pitches 12:46 Almost Bankrupt, Three Times 14:22 Why Everyone Knows Everyone's Salary 15:49 150+ Shots, and Every Way to Fail 18:34 Can a Vehicle Survive Max-Q? 21:13 The Test Fire 23:55 Think Like an Economist, Not an Engineer 25:36 Launching a Tesla, and What Success Means ▀▀▀ ODDS is a startup documentary series for founders who defy the odds. We go inside a startup to see how a crazy idea becomes a real company. Visit ODDS website : https://odds-website-ten.vercel.app Follow EO: https://www.youtube.com/@eoglobal?sub_confirmation=1 Magazine: https://www.eomag.io Instagram: https://www.instagram.com/eostudio.official/ X: https://x.com/eostudi0 Business inquiries: partner@eoeoeo.net #Space #Startup #ODDS

Mike Graceguest
Oct 5, 202627mWatch on YouTube ↗

At a glance

WHAT IT’S REALLY ABOUT

Longshot’s space gun gamble: cheap launch via rapid, gritty iteration

  1. Longshot Space is developing a multi-injection gas “super gun” intended to throw payloads toward space and cut launch costs by an order of magnitude or more.
  2. CEO Mike Grace argues rockets became dominant due to Cold War missile economics and institutional inertia rather than because they are the best solution for mass cargo to orbit.
  3. The team prototypes aggressively—using low-cost, “bad” early builds and frequent test shots—to iterate quickly on high-pressure, high-speed hardware.
  4. Longshot’s go-to-market plan uses nearer-term hypersonics and defense testing work (with reported millions in contracts/bookings) to fund the longer-term space-launch system.
  5. The central technical risk is building a vehicle that can survive extreme thermal and aerodynamic loads immediately upon exiting the barrel—Longshot’s version of Max-Q happening at launch exit.

IDEAS WORTH REMEMBERING

5 ideas

Longshot’s core bet is that a “space gun” can make launch dramatically cheaper than rockets.

Longshot aims to replace (or complement) rockets with fixed ground infrastructure that accelerates payloads via many timed gas injections, targeting radically lower cost per kilogram.

Rocket primacy is framed as historical path dependence, not technical inevitability.

Grace argues rockets dominate not because they’re optimal, but because Cold War weapons spending built the workforce, supply chain, and inertia—so alternatives were never pursued seriously on first principles.

Defense hypersonics revenue is the bridge that makes a decade-long space-launch play financeable.

The company’s near-term business is hypersonics testing and defense contracts (e.g., ~$8M in contracts/bookings), used as an intermediate market to fund the longer-term space-launch vision.

High iteration rate and cheap experiments are positioned as the main technical advantage.

Their current accelerator has been fired 150+ times, with frequent failures treated as iteration fuel; low-cost projectiles ($200 vs. $2,000) enable rapid learning loops.

The hardest physics problem is atmospheric survivability at muzzle-exit speeds, not the accelerator.

Grace believes the gun largely scales, but the true bottleneck is the launch vehicle surviving extreme heating/pressure at sea level immediately after muzzle exit—effectively “Max-Q at t=0.”

WORDS WORTH SAVING

5 quotes

Low, super low. They're still low, but if you have a very small probability of owning the solar system, it's worth it. You try. Uh, you know what? I'll give Elon Mars. He can have Mars. I just want what's left. I just want the rest.

— Mike Grace

To do a company like Longshot, to do really any startup, you are effectively making an assertion that everybody else is wrong about something. Everyone's wrong about this one thing, and I'm right, and they're wrong, and I don't care if there are hundreds of people out there who are smarter than me or know more than I do about this thing, they're wrong, and I'm right, and I know it.

— Mike Grace

I'm a very strong believer in bad prototypes. Build something. Build the worst version of the possible thing.

— Mike Grace

If you combine, uh, something with a lot of technical novelty with a problem that is categorically hard, like putting things into space, uh-uh, you get to do one of those things. You get a hard problem or you get technical novelty. You can't do both. You won't succeed.

— Mike Grace

Even if Longshot became a multi-billion dollar company that I sold as just a defense company doing hypersonics, I would still qualify that as a failure. That would be a failure because what I care about is space.

— Mike Grace

Multi-injection gas gun (“super gun”) conceptHalf-kilometer Barstow accelerator plansCost-per-kilogram economics vs rocketsCold War origins of rocket infrastructureBad prototypes and rapid iteration cultureHypersonics/defense SBIR and contractsVehicle survivability and Max-Q-at-exit problem

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