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Tim FerrissBrandon Sanderson — Building a Fiction Empire & Unbreakable Habits
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CHAPTERS
Jump to publisher timestampsChapter summaries
A fantasy novel that built empathy—and sparked a shift from C student to A student
Brandon Sanderson recounts reading a dragon-and-wizard story as a teenager and unexpectedly understanding his mother’s life choices with new empathy. That experience helped him find purpose, which he credits with changing his academic trajectory and motivating him to pursue writing seriously.
- •A dragon-and-wizard story helped him better understand his mother’s sacrifices and choices
- •He describes the “magic” of stories as transmitting lived experience and building empathy
- •Discovering a purpose made school feel instrumental, leading to improved grades
- •He describes the shift as happening over one summer, from Cs to As
Soundcheck tradition: the “50 Nifty United States” states list
Tim Ferriss asks about Brandon’s soundcheck habit, and Brandon explains how listing U.S. states became his default. He traces it back to learning a states song in kindergarten and adopting a reliable script for soundchecks after seeing another podcaster use memorized poetry.
- •He adopted a repeatable soundcheck script after observing Mary Robinette’s approach
- •He uses a kindergarten-taught states song to list states alphabetically
- •He describes why soundchecks benefit from a longer, consistent spoken segment
- •Tim notes Brandon made it to New Mexico during their soundcheck
An “unusual” memory: stories stick, but keys and names don’t
Brandon distinguishes between having an unusual memory and having an uncommonly good one. He says stories stay with him for decades, while everyday items like keys and people’s names are easy for him to forget.
- •He says he rarely rereads or rewatches because stories remain vivid for him
- •He contrasts strong story recall with forgetting keys and names
- •He jokes his mental “RAM” is filled with story ideas
- •Tim connects this to systems at Dragonsteel that reduce what Brandon has to track
Designing a work system: Dragonsteel operations and the reality of signing 50,000–100,000 pages
Brandon explains that the company is structured to “let Brandon cook” by removing tasks that don’t require his attention. He also describes the large volume of signatures needed and how he uses signing sessions alongside other activities, even framing his podcast as a way to get signing done.
- •He describes building systems so he doesn’t have to track small logistics (like a ready water bottle)
- •He says the company aims to offload everything he doesn’t strictly need to think about
- •He estimates needing tens of thousands of signatures per year and explains how they handle it now with signature pages
- •He notes he usually signs while doing something else, but chose to give Tim undivided attention
Formative time in Seoul: culture, language, and writing believable societies
Brandon explains how living in Korea during a two-year mission affected him personally and creatively. He emphasizes how being immersed in another culture revealed how language and social norms shape thinking, which later informed his approach to writing fantastical cultures.
- •He describes going to Korea on a mission and finding it formative
- •He says the experience helped him reconsider assumptions about “the only way” to do things
- •He highlights how language influences thought and social mores shape relationships
- •He frames this as foundational to writing cultures in fantasy
Hangul’s origin story and why Korean can feel approachable at the start
Tim and Brandon discuss the Korean writing system and why it’s possible to learn to sound out Hangul quickly. Brandon shares a mythologized account of King Sejong and the creation and spread of Hangul, including resistance from elites and rapid adoption by common people.
- •Tim notes you can learn to sound out Hangul quickly even without understanding meaning
- •Brandon recounts the mythologized story of King Sejong creating a sound-based system
- •They contrast Hangul with the difficulty of learning thousands of Chinese characters to read fluently
- •They discuss how learning Hangul can create a false sense of fluency before learning vocabulary and meaning
Constructed languages without getting trapped: rules over full conlangs
They move into constructed languages, with Brandon defining conlangs and describing his pragmatic approach. He contrasts Tolkien’s deep language-building with his own narrative-first priorities, focusing on a small set of rules used to generate words only when needed.
- •A conlang is an invented language; Brandon cites examples like Klingon and Elvish
- •He says Tolkien built deep languages over decades, but Brandon won’t spend that much time
- •His approach: create a few linguistic rules and generate words as needed
- •He describes “worldbuilder’s disease” as getting stuck building instead of writing story
David Farland’s influence: toolbox teaching and early-2000s publishing realities
Brandon credits David Farland’s class as a turning point because it taught practical narrative tools and demystified publishing. He describes how Farland shared real contracts, explained how narratives work, and taught a convention-based networking approach that was effective at the time but later became less viable as the industry shifted.
- •Brandon says earlier professors taught craft but not publishing mechanics
- •Farland emphasized narrative construction tools and a toolbox mindset
- •He describes seeing a real publishing contract and learning how deals work
- •He outlines the then-effective convention approach: meet editors, learn what they want, and target submissions
How Brandon teaches writing: goals, survivorship bias, and building consistent habits
Brandon describes the framing of his BYU class: students pretend their goal is professional authorship within 10 years, while also learning when to ignore his advice. He prioritizes habits and consistency, gives targeted exercises when diagnosing problems, and sets a class goal tied to producing novel-length output over a year.
- •He asks students to assume a professional goal, while acknowledging many write for personal reasons
- •He warns about authority and survivorship bias, urging students to learn when to ignore him
- •He emphasizes consistent writing for most people versus binge writing for a minority
- •He uses habit cues (location, music, linking writing to existing routines) and sets a 35,000-word class target
Plot and narrative frameworks: promise–progress–payoff and multiple structural tools
Brandon explains how he teaches narrative starting with why readers turn pages: a sense of progress. He introduces “promise, progress, payoff,” illustrates how different genres express progress differently, and then surveys multiple structural models as optional tools rather than universal rules.
- •He defines plot as producing a sense of progress toward a goal
- •He explains how mysteries create progress through information accumulation
- •He uses “braiding roses” to describe relationship plots becoming stronger together
- •He teaches multiple structures (hero’s journey, three-act, points on the map, yes-but/no-and) while anchoring on promise–progress–payoff
Outlining vs discovery: hybrid methods, character ‘volition,’ and knowing when to scrap work
Brandon places himself between ‘gardener’ and ‘architect,’ describing both practice modes and his typical 75% outline approach. He explains how characters can feel wooden when overly constrained by outlines and describes times he discarded large drafts, emphasizing that the writer’s growth is part of the ‘art’ even when a project is shelved.
- •He describes writing some projects with no outline to practice discovery writing
- •He says he outlines heavily but rewrites plot once character voice and motivation become clear
- •He recounts writing a long early version of a Stormlight novel that he ultimately discarded
- •He frames scrapping work as easier when you view the writer’s development as the primary product
Daily schedule and protecting family time with non-writing boundaries
Brandon details a sustainable work routine built around two four-hour writing blocks rather than one long block. He explains how he uses the gym as thinking time, reserves evenings exclusively for family, and returns to writing late at night once others are asleep.
- •He says an eight-hour writing block drains him, while two four-hour blocks are sustainable
- •He wakes late, uses the gym to think through story problems, then writes in an afternoon block
- •He protects a dedicated evening window for family and non-writing activities
- •He writes again late at night and notes the advantage of no commute and flexible writing locations
Why build Dragonsteel: direct sales, pricing tiers, and reducing dependence on a single platform
Brandon explains how industry shifts—especially Amazon’s market power and an incident where buying certain books was disabled—motivated him to pursue direct-to-consumer models. He describes learning from other industries about pricing tiers and special editions, then deciding to build those capabilities himself when publishers couldn’t or wouldn’t.
- •He describes a wake-up call when Amazon could effectively ‘turn off’ his books
- •He argues for multiple price tiers: premium items for super fans subsidizing cheaper access
- •He recounts unsuccessfully pushing publishers to bundle and sell high-end editions and merch
- •He decided to ‘Amazon-proof’ the business via direct sale and special editions, starting with leatherbounds
Scaling fulfillment and crowdfunding: early remainders, the first hires, and Kickstarter logistics
Brandon traces early operational steps from buying discounted remainders to sell signed copies, leading to initial shipping help and more hires. He then explains why crowdfunding improved forecasting and publicity, and what the team learned from fulfilling large-scale campaigns—especially how logistics can make or break a successful Kickstarter.
- •He explains remainders and how buying and signing them helped supplement early income
- •He outlines early team roles as the operation grew (shipping, editorial/assistant, merch, publicity)
- •He moved from pre-orders to Kickstarter for better infrastructure, forecasting, and reach
- •He describes hard-won fulfillment lessons: freight constraints, drop-shipping limits, bundling merch vs books, and avoiding the ‘hug of death’
The record-breaking ‘Year of Sanderson’: secret novels, viral reveal video, and what sold best
Brandon explains how COVID freed time that let him write four surprise novels and how he tested the concept internally and with early readers. He describes planning a fake ‘confession’ style video as a story-driven reveal, the campaign’s unexpected scale, and which tiers outperformed expectations, including the year-long boxes.
- •He describes writing four novels in secret, including one tailored to fans of his classic work
- •He tested reactions within the company and with early readers split into separate groups
- •He planned a fake scandal ‘apology’ video to maximize sharing and surprise
- •He says the campaign reached far beyond his usual circle via ‘escape velocity of attention’ and that higher tiers (books plus boxes) dominated
Test readers and feedback pipelines: descriptive reactions at scale
Brandon describes how he uses large pools of beta readers and treats feedback more like test screening than a small critique circle. He explains what feedback he wants (where people are bored, confused, or thrilled), how discussions are structured, and how his editorial team distills and inserts key notes into the manuscript for his review.
- •He says he prefers 20–50+ readers to approximate audience ‘pulse’
- •He asks for descriptive reactions rather than prescriptive fixes
- •He describes evolving systems from colored-pen margin notes to spreadsheets and specialized tools
- •His editorial team condenses feedback and embeds selected discussions directly into the manuscript
Warbreaker’s Creative Commons experiment and serialized chapter release
Brandon explains how conversations with Cory Doctorow influenced him to prioritize attention and experiment with Creative Commons. He describes releasing Warbreaker chapters online for feedback and data, concluding that free availability didn’t meaningfully hurt sales, and he explains why later chapter releases live on Tor/Reactor rather than his personal site.
- •He credits Cory Doctorow’s view that attention is the scarce resource
- •He released chapters online to compare forum feedback to beta reader feedback
- •He released Warbreaker under Creative Commons and says sales weren’t notably harmed
- •He explains the advantage of aggregate platforms (like Tor/Reactor) over personal sites for discovery and attention
Publishing deal mechanics: e-books, audiobooks, platforms, and profit share contracts
Tim describes frustration with complex profit-share terms, while Brandon compares economics across formats and platforms. Brandon explains constraints for indie e-book pricing, differences in terms offered to large publishers, and why audiobook accounting is opaque due to subscription credits and platform control, concluding that power now concentrates with creators and platform owners.
- •Tim contrasts advances with profit share and describes ‘Hollywood accounting’ in contracts he reviewed
- •Brandon says e-books can be strong for indies but pricing rules constrain authors differently than major publishers
- •He describes audiobook economics as opaque and credit-based, with platform incentives shaping payouts
- •He argues the industry’s leverage has shifted away from New York publishers toward creators and platform controllers
Wheel of Time takeover: the voicemail, selection process, and career-changing call
Brandon recounts receiving a voicemail from Harriet McDougal Rigney and being asked to finish Robert Jordan’s unfinished series. He describes how a short tribute he wrote was part of what brought him to her attention, his fear of getting it wrong, and the rapid shift in his life once he agreed and received the manuscript material Jordan left behind.
- •He contextualizes Wheel of Time as a dominant epic fantasy series during his youth
- •He recounts the voicemail and his stunned reaction when asked to finish the series
- •He explains how a printed tribute and Tom Doherty’s follow-up helped connect him to Harriet’s decision
- •He says he told his agent to accept the deal and received the manuscript material later that year
Mistborn’s near ‘Death Spiral’: packaging, pricing, sellouts, and building an author-following
Brandon explains why Mistborn initially underperformed despite being a stronger book than his debut: losing the debut glow and not being a sequel. He describes a paperback cover and pricing change that reversed momentum, how low initial orders created risk, and how selling out and reprints helped drive later success, while also outlining his intent to build readership that would follow him across series.
- •He says debut books benefit from ‘new author’ attention and sequel expectations
- •Mistborn sold fewer initially, and a paperback cover and positioning failed to connect
- •He describes the ‘Death Spiral’ of shrinking orders and shelf presence when sales dip
- •A cheaper repackaged edition and new cover helped; Mistborn 2 sold out and reprints fueled growth
Magic systems and Sanderson’s Laws: hard vs soft magic and ‘err on the side of awesome’
Brandon explains why he’s drawn to magic systems that feel like discoverable ‘physics’ and how that intersects with narrative satisfaction. He distinguishes hard magic from soft magic, explains his three laws with examples about setup and payoff, then adds his Zeroth Law: prioritize what’s awesome and revise to make it work.
- •He frames magic systems as what characters can access and understand, with consistent internal rules
- •He contrasts hard magic (understandable, problem-solving) with soft magic (mystery, escalation)
- •He explains the first law as linking satisfying magical problem-solving to reader understanding
- •He explains the third law as favoring depth and refinement over endlessly adding new systems, and closes with the Zeroth Law: ‘err on the side of what’s awesome’
Publisher timestamps
- 0:00Start
- 1:20How “50 Nifty United States” became Brandon’s default soundcheck.Read this chapter
- 2:29Brandon’s unusual memory.
- 3:30Optimizing productivity.Read this chapter
- 5:32Brandon’s Seoul connection and how it informed his creative process.
- 7:29Why Korean is an ideal starter Asian language for Westerners.Read this chapter
- 11:01Creating worlds’ worth of conlangs (constructed languages) without succumbing to worldbuilder’s disease.
- 15:10The game-changing influence of David Farland.
- 20:17Brandon’s approach to teaching creative writing and publishing insights.
- 23:20Writing styles: gardeners vs. architects.
- 25:35Helping students navigate past writing roadblocks.Read this chapter
- 28:55Brandon’s average daily word count.
- 31:37What made Brandon want to become a writer?Read this chapter
- 39:24Brandon’s journey from a C Student to an A Student.Read this chapter
- 40:40We trade stories about the influence of great teachers.
- 42:50Teaching students how to understand narrative and plot.Read this chapter from 42:51
- 48:47Recommended reading for narrative building.Read this chapter
- 50:14Brandon is part gardener, part architect who takes inspiration from improv.Read this chapter
- 50:57The art of character development — what happens when it goes right (and wrong).
- 1:03:58Finding a balance between personal and professional life.
- 1:08:35Why did Brandon and his wife build the Dragonsteel company?
- 1:12:41What characterizes an epic fantasy?
- 1:13:58Aside: Brandon’s Joe Abercrombie story.Read this chapter
- 1:17:20Brandon’s financial realities as a prolific but relatively unknown writer.
- 1:20:06Hitting the bestseller list and adapting to an Amazon-dominated publishing world.
- 1:23:19Brandon’s DIY approach to changing an inflexible industry on his own terms.
- 1:27:36Sure, time is money. But how much is that worth?
- 1:30:59Team building, remainder recycling, runaway crowdfunding success, and lessons learned.
- 1:42:06The escape velocity of attention.
- 1:46:36How COVID helped Brandon reclaim creative freedom and family time.
- 1:54:32Brandon’s viral video “confession.”
- 1:56:53The Colbert Report (sort of) cameo.Read this chapter
- 1:57:46Outperforming Kickstarter expectations and shipping limited run subscription boxes.Read this chapter
- 2:02:54Test readers and the feedback process.Read this chapter
- 2:09:26Warbreaker and the Creative Commons experiment.Read this chapter
- 2:22:50Navigating the sordid world of publishing deals and platforms.Read this chapter
- 2:27:06How Brandon got tapped to complete the celebrated Wheel of Time series.Read this chapter
- 2:37:28How Mistborn went from floundering to flourishing.
- 2:38:42Building an audience that would follow Brandon anywhere in The Cosmere.
- 2:42:02The dreaded publishing Death Spiral.
- 2:48:54Why Brandon finds magic systems to be an integral part of his worldbuilding.
- 2:53:58Sanderson’s Three Laws of Magic.
- 3:07:20The Zeroth Law and final thoughts.