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The State of Apps with Olivia Moore

A few weeks ago, Apple released a stunning statistic: they’ve paid developers over $320B — yes, billion! — since the launch of the App Store in 2008, highlighting the cast opportunity in the marketplace. And around the same time, a16z Consumer Partner, Olivia Moore, compiled a list of the top apps across the US app store throughout 2022. In this episode, you’ll get to hear which apps made it to the top and what they have in common. Hint: the big winners were in social, but perhaps a new wave of social apps! We also get the scoop on what it really takes to not just hit #1, but stay there. This episode highlights numerous surprising examples ranging from a new-age Beanie Baby app, a viral talking dog, an app from 2012 that finally broke the top 10, and the Chinese app that’s been at #1 for a majority of 2023, and it’s not TIkTok! There are endless learnings about how new founders can take advantage of these opportunities. Timestamps: 00:00 - Top apps in 2022 03:23 - A new era of social? 06:55 - Hitting #1 08:57 - Staying on top 10:43 - Building a sticky product 13:29 - Growing an app in 2023 14:57 - User-generated growth 17:07 - 2022 category winners 20:00 - Anonymous social 21:37 - Early monetization 25:45 - Monetization trends 30:27 - Leveraging platform shifts 34:58 - Surprising hits 37:21 - Looking toward 2023 39:09 - Invisible AI products 41:19 - Limiting virality 44:43 - Vertical social networks 48:16 - When digital goes physical 51:19 - TikTok growth 53:01 - Geographic trends 55:33 - A decade old app 59:58 - App challenge Resources: * Follow Olivia on Twitter: https://twitter.com/omooretweets * Olivia's 2022 analysis: https://twitter.com/omooretweets/status/1605983056682045440 * Olivia's 2021 analysis: https://twitter.com/omooretweets/status/1483482099562602500 * Justine’s Boating app commentary: https://twitter.com/venturetwins/status/1616121691830390784 * Olivia’s Tinder subscription commentary: https://twitter.com/omooretweets/status/1616480480546942976 Apps mentioned: * BeReal: https://apps.apple.com/us/app/bereal-your-friends-for-real/id1459645446 * TikTok: https://apps.apple.com/us/app/tiktok/id835599320 * Gas App: https://apps.apple.com/us/app/gas/id1641791746 * Talking Ben the Dog: https://apps.apple.com/us/app/talking-ben-the-dog/id416345319 * Argo Boating Navigation: https://apps.apple.com/us/app/argo-boating-navigation/id1463869636 * NoteIt: https://apps.apple.com/us/app/noteit-widget-get-it-now/id1570369625 * Locket Widget: https://apps.apple.com/us/app/locket-widget/id1600525061 * LiveIn: https://apps.apple.com/us/app/livein-share-your-moment/id1606780589 * Slay: https://apps.apple.com/de/app/slay-komplimente-umfragen/id1645858841 * Lensa AI: https://apps.apple.com/us/app/lensa-photo-editing/id1436732536 * Starlink: https://apps.apple.com/us/app/starlink/id1537177988 * NOAA Weather: https://apps.apple.com/us/app/noaa-weather/id436760574 * Stardust Period Tracker: https://apps.apple.com/us/app/stardust-period-tracker/id1495829322 * Temu: https://apps.apple.com/us/app/temu-team-up-price-down/id1641486558 * SquadApp: https://apps.apple.com/us/app/squadapp-collection-database/id1623120952 * TravelBoast: https://apps.apple.com/us/app/travelboast-my-journey-routes/id1476504378 * Subway Surfers: https://apps.apple.com/us/app/subway-surfers/id512939461 Stay Updated: Find a16z on Twitter: https://twitter.com/a16z Find a16z on LinkedIn: https://www.linkedin.com/company/a16z Subscribe on your favorite podcast app: https://a16z.simplecast.com/ Follow our host: https://twitter.com/stephsmithio Please note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. For more details please see a16z.com/disclosures.

Olivia MooreguestSteph Smithhost
Feb 9, 20231h 3mWatch on YouTube ↗

Summaries, chapters, transcripts, and FAQs on this page are made by uListen, not YouTube.

CHAPTERS

  1. 0:00 – 3:23

    Compiling the 2022 Top Apps Data and the Top Three

    Steph Smith introduces the episode and asks Olivia Moore how she built her dataset. Moore recorded the number one US App Store app for every day of 2022. The top three were BeReal, TikTok and Gas App.

    • •Moore used Appfollow.io daily rankings and logged the top app for every day of 2022
    • •BeReal, TikTok and Gas App spent the most days at number one
    • •Gas App launched in the fall and still took third place for the year
    • •Rankings measure days spent at the top of the US App Store
  2. 3:23 – 8:58

    A New Era of Social: Authenticity Over Curated Feeds

    Smith asks whether social is entering a new age. Moore notes that the top five apps by days at the top were all social, and that three of them didn't exist two years ago. She describes a shift toward authentic, interactive experiences with close friends and away from curated feeds.

    • •Instagram, Snapchat and Facebook didn't reach the top at all, possibly because they've saturated the US user base
    • •2021's top five mixed social, fintech, Zoom and traditional media apps
    • •BeReal, Gas App and LiveIn favor candid, delightful interactions with a small group of close friends
    • •Smith frames these apps as pushing back on the heavily curated previous generation
  3. 8:58 – 10:15

    What It Takes to Hit and Stay at Number One

    Moore explains that number one needs roughly 100,000 US iOS downloads in a day, and that new number ones are arriving faster each year. Most apps hold the spot only briefly, so staying there is harder than reaching it.

    • •Hitting number one probably takes around 100,000 or slightly more US iOS downloads on a given day
    • •Competitors include big-budget apps like Peacock, DoorDash and HBO Max
    • •More than half of number-one apps held the spot for fewer than five days
    • •TikTok virality makes breaking in easier, but staying requires a retentive product with network effects
  4. 10:15 – 13:25

    Building Sticky Products with Network Effects and Real-World Hooks

    Moore says retention comes from products that deliver value daily and improve as more people join, plus hooks that prompt sharing. BeReal's simultaneous daily drop and Gas App's high school FOMO are her examples.

    • •Network-effect products get better as more people join
    • •BeReal's daily synchronized notification creates in-person word-of-mouth moments
    • •Gas App spread through high schools, with votes and notifications creating FOMO
    • •Smith's SNL bank heist joke illustrates BeReal's cultural reach
  5. 13:25 – 17:23

    Growing an App in 2023: Word of Mouth and User-Driven Virality

    Smith notes that Gas App's Today Show segment reportedly produced only about 1,000 downloads. Moore calls word of mouth the purest, most lasting acquisition and says TikTok's organic and ad arbitrage will fade. Examples like Talking Ben the Dog and a dad's boating app show how user-driven virality plays out and how hard number one is.

    • •Word of mouth is the ultimate form of acquisition, according to Moore
    • •Building an audience on TikTok is getting harder and ads will get pricier as the arbitrage disappears
    • •Talking Ben the Dog went viral after a 15-million-subscriber YouTuber debated serious topics with it
    • •A daughter's TikTok about her father's boating app got over 20 million views yet only reached around number seven
  6. 17:23 – 19:39

    2022 Category Winners: Widgets, AI Avatars and Anonymous Social

    Moore outlines the themes behind 2022's top apps: widgets enabled by iOS 16, AI apps built on models like Stable Diffusion, and the evergreen anonymous social category. She notes that Gas App's founder built a similar app years earlier.

    • •iOS 16 widgets on the home and lock screens fueled apps like Locket Widget, LiveIn, NoteIt and Widgetable
    • •AI avatar and art apps dominated late Q3 and early Q4 after models like Stable Diffusion became available
    • •Anonymous social apps recur every year, from Honesty Box to Gas App
    • •The founder of Gas App sold to Discord after selling a similar app to Facebook around 2016-2017
  7. 19:39 – 21:36

    Anonymous Social: Copying Past Hits and Their Staying Power

    Smith asks whether founders should revisit past hits like Yik Yak. Moore says anonymous apps are a perennial debate, citing a new German number one called Slay. She questions whether they can last, since relationships aren't stored in them and they can decline as fast as they rise.

    • •Smith suggests the underlying emotions, like wanting compliments, don't change across generations
    • •Slay, a Gas App-like app, reached number one in Germany and raised a seed round
    • •Anonymous apps may lack a lasting social graph or an act two
    • •Core user groups can unravel quickly and move on
  8. 21:36 – 25:40

    Early Monetization: Make Millions Fast

    Smith asks whether a short-lived viral app that makes a few million dollars counts as a success. Moore agrees and says it has never been easier to monetize early. She cites Gas App's 10 million downloads and $6 million in revenue, and Lensa's AI avatar packs.

    • •Gas App reportedly reached about 10 million downloads and $6 million in revenue before its acquisition
    • •The old model was to reach mass scale and then monetize through ads
    • •Moore points to Apple Pay and Google Pay adoption and a younger generation comfortable paying on their phones
    • •Lensa reportedly earned upwards of $20 million in a couple of weeks selling $8 avatar packs and keeps releasing new styles
  9. 25:40 – 31:06

    Monetization Models: In-App Purchases, Subscriptions and New Payers

    Moore discusses how apps monetize: gaming-style in-app purchases, and subscriptions that are growing more aggressive on price. No paid-download app has hit number one. She also describes apps that earn from B2B or insurers, such as Calm's clinical offering.

    • •Gaming's whale model informs in-app purchase strategies
    • •No paid-download app has hit number one, in Moore's data
    • •First-wave subscription apps charged about $60 a year; developers now test higher prices and tiers, such as Tinder's rumored $500-a-month tier
    • •Calm launched a clinical mental health offering paid for by insurers
    • •Smith shares an insurer rewards app example, and Moore mentions focus apps with gamified rewards
  10. 31:06 – 35:18

    Leveraging Platform Shifts: Why Lensa Beat Web Avatar Apps

    Smith and Moore conclude that apps can capitalize on platform changes without being first to market. Lensa succeeded where earlier web-based avatar tools did not, thanks to mobile convenience, a better name and push notifications.

    • •Phone features like widgets and motion detection can be layered into new apps
    • •Being first to market doesn't guarantee winning a space; keyword optimization, lower-cost ads and TikTok videos can help followers
    • •Web avatar apps like ProfilePicture.ai and Avatar AI reportedly made far less than Lensa
    • •Uploading photos from phone to computer was a pain point that mobile removed
    • •Push notifications let Lensa announce new styles, while web apps relied on limited email
  11. 35:18 – 37:39

    Surprising Hits: Real-World Events Driving App Spikes

    Moore shares unexpected number-one apps tied to real-world moments, including 7-Eleven, McDonald's, Starlink, NOAA Climate and a period-tracking app. She says App Store data reveals what happened in a given year.

    • •7-Eleven hit number one on free Slurpee Day and McDonald's on Free French Fry Day
    • •Starlink topped the chart when it launched 52 satellites
    • •NOAA Climate reached number one during Hurricane Ian
    • •A privacy-focused period tracker hit number one days after Roe v. Wade was overturned
  12. 37:39 – 41:18

    Looking Toward 2023: Temu and Invisible AI

    Moore names Temu as an early 2023 leader, describing its gamified group-buying roots and discounted overseas goods. She predicts more invisible AI products that personalize to users, like TikTok. Smith adds that backend personalization may make apps stickier than in-your-face AI.

    • •Temu, from Pinduoduo, topped the charts for about 22 of the first 25 days of 2023
    • •Its referral gamification offers points, free items and cash for inviting friends
    • •Moore expects Temu to finish at least in the top five
    • •TikTok and Temu use hidden AI to tailor content and deals quickly
    • •Smith argues such backend AI follows users' changing interests and creates stickiness
  13. 41:18 – 44:43

    Limiting Virality and the Backlash Against Addictive Feeds

    Moore describes a counterintuitive trend: startups throttling their own TikTok virality when the product can't retain the influx. Both discuss users limiting their time on TikTok, Gen Z creators pulling back, and BeReal-style short sessions as an alternative.

    • •Some startups archive or shut off viral TikTok videos that bring more downloads than they can convert
    • •Smith avoids TikTok because its algorithm is better than her self-control
    • •Moore says Gen Z stars quitting TikTok resembles Selena Gomez leaving Instagram
    • •Instagram Reels and YouTube Shorts may benefit from the pullback
    • •BeReal's few minutes a day is seen as a healthier way to engage
  14. 44:43 – 48:46

    Vertical Social Networks: Strava, Goodreads and Squishmallows

    Smith asks for examples where social is a modifier rather than the core. Moore describes vertical social networks built around a specific interest that become a system of record, like Strava, Goodreads and a Squishmallow-tracking app that reached the top 200. Smith links collecting to Beanie Babies.

    • •Vertical networks focus on a specific interest and use real-world activity data
    • •Strava and Goodreads are examples built around tracking activities
    • •A Squishmallow collection tracker reached the top 200 in late November
    • •Moore sees these as a respite from broad networks that suck users in
    • •Smith compares Squishmallow collecting to Beanie Babies
  15. 48:46 – 53:00

    When Digital Meets Physical: Relationship Apps and TikTok-Driven Local Business

    Smith asks how apps affect real-world engagement. Moore describes relationship-focused apps like Locket Widget, and TikTok replacing Yelp for Gen Z discovery. She cites food reviewer Keith Lee's impact on small businesses and suggests small businesses work with smaller targeted creators.

    • •A new wave of apps needs just two people to strengthen a real-world relationship
    • •Locket Widget was created by Matt Moss for his long-distance girlfriend
    • •Gen Z uses TikTok to discover restaurants and places, rather than Yelp
    • •Keith Lee's reviews reportedly generated tens of thousands in revenue for small businesses in a day or two
    • •Moore suggests small businesses engage smaller, targeted creators and watch which platform wins the next-gen Yelp
  16. 53:00 – 56:04

    Geographic Shifts: More International Apps and TikTok's Democratization

    Smith asks why more top apps come from outside the US. Moore says the share of new number ones built in the US fell from about 85% in 2021 to 45% in 2022. Foreign studios fast-follow trends and TikTok lets developers outside their home market go viral, as with TravelBoast.

    • •US-developed new number ones dropped from nearly 85% in 2021 to 45% in 2022
    • •BeReal comes from France, and apps came from China, Russia and Italy
    • •International studios fast-follow trends like widgets and avatars
    • •TikTok lets solo developers from abroad reach US audiences, as TravelBoast did with 500 million views
  17. 56:04 – 59:28

    Subway Surfers: A Decade-Old App Hits the Top 10

    Moore highlights Subway Surfers, launched in 2012, which recently cracked the top 10 most downloaded apps worldwide. She credits its world tour strategy, social presence and use as a background clip in split-screen TikToks. The conversation turns to shrinking attention spans.

    • •Subway Surfers launched in 2012 and reportedly grew downloads 50% last year to around 300 million
    • •Its location and graphics change every two weeks
    • •It has seven million YouTube subscribers and six million on TikTok
    • •Split-screen TikTok videos use gameplay to hold attention
    • •Smith and Moore reflect on how attention spans are shrinking
  18. 59:28 – 1:03:53

    The App Challenge: Building a Number One App for Pets

    Smith asks what Moore would build to reach number one. Moore suggests a pet or dog app with a shareable asset, citing the trend of dogs as the new children. They riff on pet influencers, puppy livestreams and an app telling you how much you look like your dog.

    • •Moore sees an opportunity in digital-first pet brands as people spend more on dogs
    • •The app would generate a shareable asset to post on social platforms
    • •They discuss puppy livestreams as an idea
    • •Smith proposes an app comparing you to your dog and Moore says she'd download it
    • •Smith closes by noting the App Store reflects what we engage with, and plans a follow-up with 2023 data

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